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Players who treat the game purely as a test of reflexes will inevitably hit a skill ceiling they cannot break without learning the underlying mathematics.
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This article delves into the precise mathematics of elixir generation, leaking, and tracking, transforming you into a master of the arena's economy.
+Generation Rates and 'Leaking'
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This generation rate is constant for both players, meaning the total amount of energy distributed during a match is perfectly identical.
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If your opponent plays a card immediately at 10, they are now mathematically ahead of you by one point.
+Never sit at 10 elixir unless you are waiting for a very specific enemy push to cross the river.Play faster.Punish them.
+Calculating Positive Trades
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The entire goal of defensive play is to execute 'positive elixir trades', where you spend less energy to destroy a push than the opponent spent to create it.
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If you consistently make negative trades, you will eventually find yourself trying to defend a massive push with absolutely zero elixir in your bar.
+Pro MoveHow it WorksThe Kiting TradeUsing a 1-elixir Skeleton to pull a 4-elixir Mini P. If you loved this information and you would want to receive more info about [tower rush](https://sportgalax.com/read-blog/15805_how-to-handle-ladder-anxiety-in-tower-rush.html) assure visit our own web-page. E.K.K.A across the map until both Princess towers shoot it to death; +3 profitMulti-TargetingWaiting until the opponent places three different support troops near their tower before dropping the Rocket, destroying 12 elixir with 6; +6 profit
+The Invisible Scoreboard
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You should always know exactly who is 'up' in elixir at any given moment.
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Master the economy, and you master the game.
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