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Understanding exactly how and when to utilize your magical arsenal separates average players from absolute masters.
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However, because they leave no physical presence on the battlefield, missing a spell is a catastrophic waste of resources.
+Small Spells, Big Impact
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Light spells, typically costing one to three energy, are the primary tools for dealing with cheap swarm units.
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A well-placed snowball can push a defending unit out of range, allowing your attacker to lock onto the tower instead.
+It pushes everything back and provides chip damage.Practice predictive small spells.Use small spells to finish off weak towers in overtime.
+The Heavy Spells: Destruction and Value
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Heavy spells, such as fireball, poison, or rocket, are expensive investments that require careful calculation before casting.
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Playing against a 'spell-cycle' deck that focuses entirely on defending and rocketing your tower is incredibly frustrating.
+Magic CategoryOptimal PlayMid-Damage SpellsCreating consistent chip damageHeavy MagicInstantly deleting massive threats like Sparky or X-Bow
+Synergizing Spells with Your Deck
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A fast Miner deck prefers Poison to slowly melt away cheap swarms placed to defend the tower.
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Magic is a precise science in the arena; treat it with the respect it deserves.
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