Add Why Matchmaking Algorithms are So Important in Tower Rush
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<br>If this system fails, the game becomes a frustrating, unplayable mess that bleeds players instantly.<br>
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<br>Many players believe that matchmaking is intentionally rigged against them, constantly forcing them to fight 'hard counters' after a win streak.<br>
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The Elo System Adapted
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<br>Your trophy count is a numerical representation of your skill; win a match, and you take trophies from the loser.<br>
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<br>This is why winning streaks inevitably end in a 'wall' of difficult matches; the system is functioning exactly as intended.<br>
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If you are hovering around 50%, you are in the correct arena for your skill level.Queue times increase at the top of the ladder.Losing streaks are also self-correcting.
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The Problem of Card Levels
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<br>The standard Elo system works perfectly for chess because all pieces are equal, but [tower rush](http://dev.shopraves.com/margaritoknorr) games feature upgradeable cards.<br>
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<br>The system will try its best to match you with someone who has the same trophies AND a similar tower level.<br>
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Matchmaking FactorWeightTrophy CountThe system will always prioritize finding an opponent within a 50-trophy rangeAccount StrengthThe system tries to match levels, but will abandon this check if the queue takes longer than 10 seconds
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The Esports Standard
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<br>Because the ladder algorithm must balance queue times against fairness, it will never be perfectly balanced.<br>
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<br>When levels are equalized, the matchmaking system shines, ensuring that the better player almost always wins.<br>
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