Add Why You Must Have Anti-Air in Tower Rush
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<br>However, one of the most fatal deck-building errors is neglecting to include a robust, reliable suite of anti-air defenses.<br>
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<br>If you enter a match without sufficient air defense, a single Balloon or Lava Hound will completely dismantle your towers while your ground army watches helplessly.<br>
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The Aerial Behemoths: Lava Hound and Balloon
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<br>While your Musketeer is busy slowly shooting down the Hound, the Balloon casually flies past and drops a bomb that obliterates your tower instantly.<br>
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<br>Simultaneously, you must deploy your secondary anti-air unit (like Bats or Minions) specifically to target and assassinate the Balloon before it reaches the structure.<br>
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His spawn damage and constant stun effect drastically slows down the Balloon's approach.Have a Zap or Arrows ready to clear them instantly.A ground-only tank killer (like a Mini P. If you loved this write-up and you would like to obtain much more info concerning [tower rush](https://loooked.com/read-blog/4943_advanced-micro-management-in-tower-rush.html) kindly visit the web-page. E.K.K.A) is 100% useless against an air deck.
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Building the Perfect Air Defense
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<br>For swarm control, the Flying Machine or Dart Goblin provides excellent rapid-fire capabilities while staying safely behind your own tanks.<br>
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<br>Furthermore, you must consider air-to-air combat; including your own flying units (like Mega Minion or Phoenix) provides a mobile defense that ground units cannot touch.<br>
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Anti-Air CategoryPrimary ChoiceWhy it WorksThe Ground SniperMusketeer / Dart GoblinCan hit air units from far away while remaining protected behind your Princess tower or ground tanksThe InterceptorMega Minion / PhoenixFlies directly to the enemy air threat and shreds it without being distracted by ground swarms
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Don't Look Down
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<br>You must respect the Z-axis and prepare your arsenal accordingly.<br>
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<br>Control the ground, but never forget to watch the skies.<br>
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